
Source (link to git-repo or to original if based on someone elses unmodified work): Add the source-code for this project on opencode.net
The classic Repton 3 game on the KDE desktop, with all of the original episodes and some new ones.
8 years ago
Version 4.4 is for KDE 4. Start of level grace time for monsters and plants.
Thanks to 'mrbit' for creating the Arch Linux package.
Version 4.2 supports per-level colour palettes, so the three original Repton 3 episodes (Prelude, Toccata and Finale) appear in their correct colours.
Version 4.1 includes an importer for BBC-format levels, improved game logic, and fixes to some of the included levels.
Version 4 integrates the game player and editor into a single seamless application. An episode can be selected using a graphical preview list, and immediately played or edited, without having to switch between two separate applications as was the case with version 3.
8 years ago
Version 4.4 is for KDE 4. Start of level grace time for monsters and plants.
Thanks to 'mrbit' for creating the Arch Linux package.
Version 4.2 supports per-level colour palettes, so the three original Repton 3 episodes (Prelude, Toccata and Finale) appear in their correct colours.
Version 4.1 includes an importer for BBC-format levels, improved game logic, and fixes to some of the included levels.
Version 4 integrates the game player and editor into a single seamless application. An episode can be selected using a graphical preview list, and immediately played or edited, without having to switch between two separate applications as was the case with version 3.
uja
15 years ago
On a LCD there is too much flickering for my eyes.
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OneWingedAngel
15 years ago
Unfortunately my Beeb broke a couple of years ago - it was getting on a bit - and I haven't been able to play it since (until now!)
Next step: KExile ^_^
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RND
15 years ago
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philr
16 years ago
Phil.
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ita256
16 years ago
You should also add #include to krepton/map1.cpp, otherwise "rand" is not found, making an error when compiling
There is still an error when installing the episodes (make install) : the variable datadir calls itself recursively.
I could find a workaround for episodes/africa, with this into the Makefile.am and running make force-reedit :
tdatadir = $(kde_datadir)/$(PACKAGE)/episodes/africa
tdata_DATA = info map1 map2 map3 map4 map5 map6 map7 map8 \
sprites.png
The graphics are terrible, you should consider making them in svg and loading the pixmaps with kiconloader :)
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timsoft
16 years ago
I fixed the problem by inserting the following line into krepton/map1.cpp
ust after line number 27
#include <cstdlib>
(this is the c++ version the standard library which contains rand() )
everything compiled and worked fine after that.
hope that helps..
great port - i miss my old beeb. (the tv out sync on it has gone so its stored away as a momento :-) )
PS. I think the previous person didn't spot that the stuff after #include had been removed by the html remover on this site!
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jmarten
16 years ago
As for the graphics - yes they are rather old-looking, but it could be said that that is part of the attraction of a retro game :-) Some higher resolution and better coloured ones are included in the FX-Repton package, and an importer for newer graphics and episodes is on my list of things to do, when there is time...
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theborg
16 years ago
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jmarten
16 years ago
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