
Question... Is this possible?
Source (link to git-repo or to original if based on someone elses unmodified work): Add the source-code for this project on opencode.net
Hi, I've been wondering for a while now if it is possible to hack Mosfet's Liquid to map a texture as opposed to horizontal stripes (Think he refers to it as stipples) on the window area.
The reason I ask is I (personally) would love to have the OS X style brushed metal look as opposed to the stipples.
Like this:
http://www.arstechnica.com/reviews/02q3/macosx-10.2/images/address-book.jpg
Anyone advise if this can be done, even better if someone wants to try to achive it!
Many thanks
Miles.
thormedia
17 years ago
If someone would hack liquid and add that, it would still look good!
Thanks for uploading them dude
Regards
Miles
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smoketoomuch
17 years ago
here is a screenshot of Konqueror with this (its too smooth imho, so you might want to use a more 'noisy' brushed metal theme).
http://img.villagephotos.com/p/2003-6/215362/brushed.jpg
This is the tile I used (it is actually a .png file, I had to rename it for upload).
http://img.villagephotos.com/p/2003-6/215362/light_metal.jpg
and here a smaller one:
http://img.villagephotos.com/p/2003-6/215362/light_metal_small.jpg
Anyhow, the point is, you can make it much much smaller I believe.
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mononoke
17 years ago
and i also don't really like the stripes-background from liquid so much.
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thormedia
17 years ago
Would be good if that could be supported.
Hopefully mosfet could include an option in the next version to do this in Liquid.
Who knows :D
Regards
Miles.
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connermo
17 years ago
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thormedia
17 years ago
I doubt that it wil be done that way. I *think* is gonna be a done the way were talking about above...
I suppose if we ignored the gradient, it would still look cool with just a tiled effect..
Regards
Miles.
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thomas12777
17 years ago
This way it will probably profit from gpu's pixel shaders - so (with software pixel shading) this will pretty much result in some kind of "low performance liquid"!
Just my 2 cents
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EliasP
17 years ago
Look at the brushed metal, it isn`t a repeating tile, it`s rendered for the whole surface of this app... lighter in the middle... darker on the edges..
I think there would be a whole recode of the QT-surface engine necessary..
Greetings
Elias P.
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thormedia
17 years ago
I've done a lot of programming myself, but not QT stuff or anything GUI based on linux.
Would it not be possible to render a buffer with the effect, then copy the buffer to whatever QT uses?
The other idea of tileing it would still look pretty nice, although not as good a fully rendered window.
Thanks for giving your comments btw.
Regards
Miles.
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thormedia
17 years ago
I could be wrong, but it looks like a set pattern no matter what the window width, but with a gradient colour fade... now if you map the texture, and then just apply a fade thru it..that should be pretty easy..wouldnt it?
It's frustrating not having done anything with QT etc... cos I havent really got much time to start trying this out... ideas/theory yes, programming of QT knowledge and time...no
What you think?
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Brandybuck
17 years ago
But beware, this theme will either take up a LOT of memory caching lots of large pixmaps, or a LOT of time rendering them. Expect it to be a memory hog or on the sluggish side.
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thormedia
17 years ago
In fairness, by no means is it like liquid... but it does the same effect as what what im sujesting... am I right on this one?
Cheers
Miles.
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Brandybuck
17 years ago
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thormedia
17 years ago
Or, just forget the fade even...
I dont suppose you fancy trying to get it working in Liquid do you ;-) ? hehe
Regards
Miles
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